Double FreeCell Solitaire at a glance
Two decks, six cells, and four foundations that each travel from Ace to King twice.
Each suit must circle its foundation twice. Keep the second Ace accessible while the first Ace-to-King circuit is still in progress, and count all six cells before moving a long tableau run.
Rules and objective
- One Ace starts each foundation. Deal the other hundred cards face up into ten columns of ten. Six cells start empty.
- Build down in alternating colors. Any card or valid run fills an empty column.
- Each cell holds one card. Group shortcuts need enough empty cells and spare empty columns for individual moves; the destination is not a spare.
- Each same-suit foundation builds Ace through King, then a second Ace through King. The second Ace cannot be played early. Tableau runs do not wrap.
- Fill all four foundations with 26 cards each to win.
The table enforces legal moves and saves the current deal in this browser. Hints identify a move that is available now; they do not guarantee that the deal can still be won.
Strategy: how to play better
First priority
Keep the second Aces accessible while building the first circuit of each suit.
Keep second Aces ready
Each foundation runs Ace to King twice. The second Ace must wait for the first circuit, so avoid trapping it under a long tableau sequence.
Count six cells and spare columns
A group shortcut is legal only if the cards could move individually using available cells and truly spare columns. The target column is not spare space.
Frequently asked questions
When can the second Ace of a suit move home?
After the first King of that suit finishes the foundation's first Ace-to-King circuit.
How many cards fit on each foundation?
Each of the four foundations holds 26 cards, two complete Ace-to-King sequences in one suit.