Reference

Which Solitaire Games Can You Actually Win? Odds for 10 Variants

Losing a solitaire game does not always mean you played badly — sometimes the deal was impossible before you touched it. Knowing which games hand you unwinnable hands, and how often, changes how you should feel about a losing streak.

Solvable is not the same as won

Two very different numbers get quoted in discussions of solitaire odds, and mixing them up is why you see wildly contradictory claims.

In FreeCell the two figures nearly coincide, because nothing is hidden. In Klondike they diverge enormously.

The games, ranked by how winnable they are

GameRoughly how winnableWhat decides it
FreeCellVery high — nearly all deals solvableYour planning, essentially nothing else
Spider (1 suit)HighTidiness before each deal
GolfModerateLuck of the sequence, with real choices
Klondike (Draw 1)ModerateDigging order and stock management
TriPeaksModerateWhich peak you open first
YukonModerateGroup moves and empty columns
Klondike (Draw 3)LowerStock cycle timing
Spider (2 suits)LowerAvoiding mixed-suit knots
CanfieldLow — it was a casino game by designThe reserve, mostly
Russian SolitaireLowSame-suit building is punishing
Spider (4 suits)LowEverything at once
Forty ThievesLowSingle-card moves, no redeal
PyramidVery lowPairing locks, largely outside your control

Canfield deserves a special mention: it was originally run as a casino game where you bought a deck and were paid per card sent to the foundations. The house did very well out of it. If it feels rigged against you, that is because it was designed to be.

Why Klondike is so streaky

Klondike hides twenty-one of its twenty-eight tableau cards, and the failure mode is circular: the card you need is buried under the card that needs it. No amount of skill unpicks that knot, because the required move does not exist.

This is why Klondike feels streaky in a way FreeCell never does. Two players of very different ability will both hit unwinnable deals at a similar rate; the better player simply extracts wins from more of the deals that were winnable.

A useful reframe

If you lose three Klondike deals in a row, that is completely normal and says nothing about your play. If you lose three FreeCell deals in a row, it is worth reviewing what happened — those were probably all winnable.

A word about the numbers

Treat every solitaire win-rate figure you read — here or anywhere else — with some caution. Published percentages vary widely because they depend on details that often go unstated:

That is why the table above gives ranges and relative rankings rather than decimal places. The ordering is well established and useful; the exact percentages are far shakier than they usually look.

Frequently asked questions

What percentage of Klondike games are winnable?

Estimates from computer search suggest roughly 80–90% of Klondike deals are theoretically solvable if you could see every face-down card. Real players see far less and win considerably less often — particularly in Draw 3, where much of the stock is inaccessible on any given pass.

Which solitaire game has the best odds?

FreeCell, by a wide margin. Every card is visible from the start and the overwhelming majority of deals are solvable, so your win rate is limited mainly by your own planning.

Which solitaire game is hardest to win?

Among common variants, Pyramid and four-suit Spider are the toughest. Pyramid in particular locks cards behind pairing requirements that often cannot be satisfied at all.

Does using undo count as winning?

That is between you and your conscience. Most players treat a no-undo win as the real measure and use undo to explore or learn.