Double Klondike at a glance
A bigger table for a familiar favorite. Two decks create more choices with classic alternating-color building.
Play free with tap or drag controls, sounds, hints and unlimited undo. Your unfinished deal saves in this browser, and a daily challenge offers a fresh shared deal.
Rules and objective
- Two decks provide 104 cards. Nine columns begin with one through nine cards; only their top cards are face up.
- Build eight foundations from Ace to King in suit. Each holds thirteen cards; cards placed there stay there in this version.
- Build columns downward in alternating colors. An ordered alternating-color sequence moves together.
- Only a King or a King-led sequence fills an empty column. Uncovered cards flip automatically.
- Tap the stock to draw three cards. Only the top waste card is playable. Tap the empty stock to recycle the waste; redeals are unlimited.
The table enforces legal moves and saves the current deal in this browser. Hints identify a move that is available now; they do not guarantee that the deal can still be won.
Strategy: how to play better
First priority
Uncover deeper columns early. Choose which King will use an empty column before clearing it.
Choose between duplicate cards
Two copies of every rank and suit create alternative routes. Prefer the copy that reveals a hidden card or releases a longer run.
Treat the waste as a sequence
Draw 3 exposes only the top waste card. Before taking it, consider which card will become reachable beneath it on the next pass.
Frequently asked questions
Why are there two identical cards?
Two complete decks mean every rank and suit appears twice.
Can every deal be won?
Deals are randomly shuffled, so a win is not guaranteed. Use undo to explore another approach, restart the same deal, or try a new shuffle.